12 October, 2007

[CFP] VAST Workshop on Virtual Museums

VAST 2007 Workshop: Virtual Museums - Cultural Heritage, Education,
Entertainment

Workshop supported by INTUITION and EPOCH Networks of Excellence.

Workshop description:

Virtual Reality, Mixed Reality and Games Technologies have reached
the level of maturity and quality that makes possible their use in
a diversity of real life applications. Cultural heritage, education,
and entertainment are notable examples of application domains that
can largely benefit from the use of these technologies, especially
when the synergy between these domains is properly exploited. Virtual
museums offer convenient access to cultural heritage resources - both
existing and reconstructed - at the same time enabling creation of
highly educational and entertaining interactive experiences.

The workshop will focus on tools, techniques and case studies related
to presentation of cultural heritage and fine art with the use of
VR, MR and Game technologies. The addressed topics can range from
scanning and modelling techniques for cultural and educational objects,
through content management and scenario creation to interactive
presentation
of the virtual exhibitions either in local installations or remotely over
the Internet.

General Chairs:

Mirabelle D'Cruz, University of Nottingham, UK
Krzysztof Walczak, Poznan University of Economics, PL

Program Chairs:

Sue Cobb, University of Nottingham, UK
Martin White, University of Sussex, UK
Wojciech Wiza, Poznan University of Economics, PL

Program Committee:

Maria Economou, University of the Aegean, GR
Arjan Egges, Center of Advanced Gaming and Simulation, NL
Vitomir Jevremovic, Center for Digital Archaeology, RS
Katerina Mania, University of Sussex, UK
Daniel Pletinckx, Visual Dimension bvba, BE
Maria Roussou, Makebelieve, GR
Robert Sitnik, Warsaw University of Technology, PL
(approval pending for additional members)

Submission Guidelines:

All contributions must be original, unpublished work. Papers should
not exceed 8 pages (4 pages minimum). Contributions must be written
and presented in English. Authors should follow paper preparation
guidelines
available at the VAST website (www.vast2007.org). Accepted papers will be
published in the VAST 2007 proceedings (project/short papers volume).

Papers should be submitted electronically to: wiza@kti.ae.poznan.pl

Important Dates:

Paper submission: October 22nd
Notification of acceptance: October 26th
Event: November 29th


--
Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France
Ingenierium 4, rue de l'Ermitage 53000 Laval.
shirai@mail.com | http://akihiko.shirai.as/

Tel(Lab) (+33) 02 43 67 05 76 Tel(Japan) +81-(0)42-760-0477
Mobile (+33) 06 14 56 60 22 Skype: akihiko_shirai

11 October, 2007

MicrosoftからJobオファー

Microsoftからいまさらオファーがきた。MS駐在の外部エージェントだけど。
私自身は就職決まってしまったのと、「ほかにもお知り合い居ますか?」とのこ
となので紹介します。
興味のある人は連絡ください。
---

Hello Akihiko!

My name is Heidi Brown and I am a recruiter working on the International
Recruiting Team at Microsoft here in Redmond, WA, USA. We are currently
looking for a number of highly qualified software design, software
design in test and program manager professionals in Central and Eastern
Europe who might be interested in full time positions here at Microsoft,
Redmond, specifically Windows Core and DynamiX.

Our team has identified you in our database as an applicant we would
like talk with further because of the skills outlined in your CV/resume.

If you are interested, please send us an updated CV/resume as we would
like to take a closer look and possibly set up an interview over the phone!

Furthermore, if you know of any other developers who you feel would be
good candidates for Microsoft (please see information below), feel free
to send them this email or you may send me their information and I will
be happy to contact them! We are planning to be in Europe within the
next few months and we are hiring for many openings we currently have
both in Windows and other groups, including positions in European
development centers. We welcome your referrals!

Please note, I am a contractor working at Microsoft in Redmond within
and exclusively for the International Recruiting Team and I am not a
representative of any staffing agency, etc. :) The jobs I recruit for
are Full Time positions working directly for Microsoft Corp.

Thank you and I hope to hear from you very soon!

Heidi Brown

Technical Recruiter
International Core Tech Recruiting Team
Kelly Services at Microsoft Corporation

(コンタクト)

Kelly Services is a strategic staffing and recruiting partner of the
Microsoft Corporation, with full corroboration of the company.. All
communications to Kelly Services staff should be via their Microsoft
email addresses.

Microsoft is interviewing interested and qualified candidates from all
over the world for software development positions here in the US as well
as other international development centers.

Who is a qualified candidate?

? Someone that has very strong abilities to write code in C/C++

? Someone that is very driven and passionate about technology, desiring
to make software products that will be utilized all over the world

? Someone who holds a 4 year BS/BA degree or a higher graduate degree,
or who will receive one within a year.

WHATEVER YOU DO, DO IT AT MICROSOFT !!!!!

The reason so many people from various disciplines come to Microsoft is
because we provide the most exciting challenges in the industry. Since
our inception in 1975, Microsoft's mission has been to create software
for the personal computer that empowers and enriches people in the
workplace, at school and at home. Microsoft's early vision of a computer
on every desk and in every home is coupled today with a strong
commitment to Internet -related technologies that expand the power and
reach of the PC and its users. You can help shape the industry in nearly
countless ways, all while gaining invaluable experience. Our casual
environment lends itself to freer thinking and therefore, creative
problem-solving. However, the coolest part of all is the diversity of
jobs. You're guaranteed not to be bored.

We invite you to join us as we move toward our next generation of our
products. You could create a world of change in one of these pivotal,
Redmond , Washington USA area positions in the Microsoft product groups.
Here is a list of the core positions we will be looking to fill.

DEVELOPMENT FULL-TIME POSITIONS

Software Design Engineer (SDE)

Writes product code and solves complex problems. Proficient in C/C++.

"You come in every morning and check up on what you've built the night
before, see if you've broken anything, or if you've got any bugs to take
care of. Right now I'm working on three different design features, so
I've got maybe three status meetings a week to check in with
everybody--the testers, the developers, the Program Managers, and
together we figure out what we need to do. The core of my job is
designing new features and figuring out how to get them to work. I loved
that you could pursue an idea seriously in college and have other people
around to talk to about it. I wanted to stay in a place like that. And
Microsoft turned out to be that place."

Qualifications: A 4 year BA/BS or a graduate degree in computer science
or related technical discipline. Strong coding skills, proficiency in
C/C++, vision, and a passion for technical excellence.

Software Design Engineer in Test (SDET)

Creates tools to test and improve products. Proficient in C/C++.

So what exactly is it?

A Software Design Engineer in Test is a developer who designs, develops,
and maintains automation systems-often expandable suites containing
multiple automation programs-to be used by the development and test
teams. They are responsible for utilizing innovative test technologies
to develop a product's testing strategy, and for facilitating the
creation and execution of automated test suites across a diverse set of
technologies. They look at source code for potential problems using
Microsoft internal tools. They also reproduce, debug, and isolate
problems, and verify fixes.

Qualifications: A 4 year BA/BS or graduate degree in computer science,
electrical engineering or related technical discipline. Strong coding
skills, proficiency in C/C++, Visual Basic experience, and a relentless
attention to detail.

There are multiple positions open, so please share the information with
someone as good as you are.

We do require functional level English language skills

09 October, 2007

[CFP] Symposium on Virtual and Augmented Reality SVR 2008

Call for Papers

X Symposium on Virtual and Augmented Reality SVR 2008
João Pessoa, PB, Brazil, May 13th to 16th, 2008
http://www.di.ufpb.br/svr2008

=====================================================
Full paper submission deadline: November 11th, 2007
=====================================================

The X SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY, SVR 2008, sponsored by
the Brazilian Society of Computing (SBC), is an international scientific
forum for the exchange of experience and knowledge among researchers,
professionals, practitioners, students and developers concerned with
research and development of virtual environments, virtual, augmented and
mixed reality systems.

After the first nine events, which took place in São Carlos (1997),
Marília (1999), Gramado (2000), Florianópolis (2001), Fortaleza (2002),
Ribeirão Preto (2003), São Paulo (2004), Belem (2006) and Petrópolis
(2007), the 10th SVR will be held in the João Pessoa, the 2nd greenest
city in the world.

The planned activities for SVR include a pre-symposium with minicourses,
keynote speakers, technical minicourses, technical sessions, and thesis,
dissertations and undergraduate work workshops.

Stimulating, original and innovative research papers as well as case
studies and applications in the general field of virtual and augmented
reality should be submitted.

Topics include, but are not limited to:

* Artificial life;
* Augmented and mixed reality;
* Collaborative virtual environments;
* Hardware graphics acceleration;
* Image based modeling and rendering;
* Innovative 3D input and output devices;
* Innovative 3D interaction techniques;
* Interactive modeling, rendering, and animation;
* Internet-based 3D applications;
* Multimodal Interaction;
* Multi-resolution modeling and rendering;
* Networked virtual environments;
* Real-time simulation, animation and visualization;
* Real-time graphics techniques;
* Social, economical and technical impacts of virtual reality;
* Tele-collaboration and teleoperation;
* Video-based interaction;
* Virtual humans and avatars;
* Virtual and augmented reality applications in any area;
* Virtual and augmented reality for scientific visualization;
* Virtual and augmented reality system development;
* VRML, X3D and related web-based technologies.

After a rigorous double-blind peer review process, the selected papers
will be published in the conference proceedings and presented in the
technical sections of the symposium. The acceptance rate is about 33% of
the submitted papers.

Papers must be submitted electronically using the IEEE CS Press 2-column
8.5 x 11-inch Proceedings format
(ftp://pubftp.computer.org/press/outgoing/proceedings/8.5x11%20-%20Formatting%20files/)

and should be written in English (preferentially) or Portuguese.

Full papers must have a minimum of 6 and a maximum of 10 pages. Short
papers must have a minimum of 2 and a maximum of 3 pages. The submission
site is: https://submissoes.sbc.org.br/svr2008

Important Dates:

Full papers:
Submission November 11th, 2007
Notification of acceptance January 31st, 2008
Camera ready February 20th, 2008

Short papers:
Submission February 15th, 2008
Notification of acceptance March 7th, 2008
Camera ready March 20th, 2008

Theses and Dissertations Workshop / Undergraduate Workshop:
Submission March 20th, 2008
Notification of acceptance March 31st, 2008
Camera ready April 7th, 2008

Minicourses:
Submission February 15th, 2008
Notification of acceptance March 7th, 2008
Camera ready March 20th, 2008

For more information, please contact:

Program Chairs:
Alberto Raposo - PUC-Rio abraposo at tecgraf.puc-rio.br (*)
Judith Kelner - UFPE jk at gprt.ufpe.br

Organization Chairs:
Liliane S. Machado - UFPB liliane at di.ufpb.br
Romero Tori - Senac-SP and USP tori at acm.org

Workshop of Undergraduate Works:
Alexandre Cardoso - UFU alexandre at ufu.br

Workshop of Thesis and Dissertations:
Edgard Lamounier - UFU lamounier at ufu.br

Mini-courses:
Verônica Teichrieb - UFPE vt at gprt.ufpe.br
Fátima Nunes - UNIVEM fatima at univem.edu.br

Pre-Symposium:
Robson Siscoutto - UNIC robson .at unic.br
Rosa Costa - UERJ rcosta at ime.uerj.br

(*) please note that xxx at yyy means xxx@yyy

[CFP]ACM Solid and Physical Modeling Symposium 2008

---------------------------------------------------
CALL FOR PAPERS

ACM Solid and Physical Modeling Symposium 2008

http://www.cs.sunysb.edu/spm08
spm08@cs.sunysb.edu

Stony Brook University, Stony Brook, New York, USA
June 2-4, 2008
---------------------------------------------------

ACM Solid and Physical Modeling Symposium 2008 (SPM'08) will be held
on June 2-4, 2008, in Stony Brook University, Stony Brook, New York,
USA.

This highly successful conference series have been a primary venue for
disseminating research results and exchanging new ideas in geometric
and solid modeling, physical modeling, geometric design, analysis,
simulation and processing, shape computing and visualization, and
various applications. SPM'08 will be immediately followed by the
International Conference on Shape Modeling and Applications 2008
(SMI'08), to be held in Stony Brook University, Stony Brook, New York,
USA, on June 4-6, 2008. Both SPM'08 and SMI'08 events will be
co-located in Stony Brook University, and are parts of the 2008 Stony
Brook Modeling Week that features International Joint Convention on
Shapes and Solids (ICSS'08).

Selected papers of outstanding quality accepted at SPM08 will be
published in: IEEE Transactions on Visualization and Computer
Graphics, IEEE Transactions on Automation Science and Engineering,
Computer Aided Design, and Computer Aided Geometric Design. SPM08 Best
Paper Award is sponsored by Siemens UGS.

IMPORTANT DATES

November 27, 2007: Abstracts due
December 4, 2007: Full papers due
January 31, 2008: Acceptance decisions
March 1, 2008: Camera-ready papers due
June 2-4, 2008: SPM'08


The paper submission site is now OPEN:
https://precisionconference.com/~spm

Program Chairs:
Dinesh Manocha (UNC, USA)
Bruno Levy (INRIA, France)
Hiromasa Suzuki (University of Tokyo, Japan)

Conference Chairs:
Hong Qin (Stony Brook University, USA)
William Regli (Drexel University, USA)


For more information about SPM08, please visit
http://www.cs.sunysb.edu/spm08

Please direct any inquiries to spm08@cs.sunysb.edu, or qin@cs.sunysb.edu
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