IFIP 6th International Conference on Entertainment Computing (ICEC)
http://digitalmedia.sjtu.edu.cn/ICEC2007/
September 15-17, 2007
Shanghai Jiao Tong University, Shanghai, P. R. China
Sponsors:
Shanghai Jiao Tong University
The International Federation for Information Processing (IFIP TC14)
Microsoft Research Asia
National Science Foundation of China
Important Dates
Full Paper Submission Due: 20 April 2007 (GMT)
Short Paper, Demos Submission Due: 20 April 2007(GMT)
Notification of Acceptance: 31 May 2007(GMT)
Posters & Demos Submission Due: 15 July 2007(GMT)
Early bird Registration Deadline: 1 August 2007(GMT)
Conference: 15-17 September 2007
Call for Papers
We invite you to submit your work to the prestigious 6th International Conference on Entertainment Computing (ICEC 2007). Entertainment is taking a very important role in our life by refreshing our mind and activating our creativity. With the development of graphics hardware and software, interactive tools, media technologies, new types of entertainment have emerged, such as network games, video-based games and mobile games. Shanghai is the most important economic and financial center in the mainland of China; it is also a tourist city, which has attracted travelers from domestic region and abroad by its commercial activity as well as its scenic beauty.
Submit your paper
via http://digitalmedia.sjtu.edu.cn/ICEC2007/papersubmit.htm
or as attachment via 2007.icec at gmail.com
Conference Topics:
Papers presenting original research and applications are being sought in all areas of entertainment.
Suggested topics include (but are not limited to):
Aesthetics, Ontology and Social Reflection
Art, Design and Novel Media
Augmented, Virtual and Mixed Reality
Computer Animation
Computer Games and Game Based Interfaces
Digital Storytelling and Interactive Television
Education, Training, and Edutainment Technologies
Entertainment and Healthcare
Image/Video Processing Techniques for Entertainment
Interactive Computer Graphics
Interactive Design for Entertainment
Mobile Entertainment via e.g. Mobile Phones, PDAs etc
Modeling Techniques for Games
Narrative Environments and Intelligent Medias
New Genres, New Standards
Novel and Evolutionary Platforms / Hardware Devices
Pervasive Entertainment and Game-Playing
Robots and Cyber Pets
Self Reflecting Entertainment
Simulation Applications of Games, and Military Training
Social and Human Factors of Entertainment
Sound, Music, Creative Environments
Committee
General Conference Chair:
Ryohei Nakatsu (Kwansei Gakuin University, Japan)
Harry Shum (Microsoft Research Asia)
Matthias Rauterberg (TU Eindhoven, The Netherlands)
Program Chair:
Rynson W. H. Lau (Durham University, UK)
Zhigeng Pan (Zhejiang University, China)
Lizhuang Ma (Shanghai Jiao Tong University, China)
Organizing Chair:
Lizhuang Ma (Shanghai Jiao Tong University, China)
Contact: IFIP ICEC [2007.icec (at) gmail.com]
Publications:
The proceedings of ICEC 2007 will be published by Springer within their
Lecture Notes in Computer Science (LNCS) series.
Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France
http://akihiko.shirai.as/
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