Showing posts with label CFP. Show all posts
Showing posts with label CFP. Show all posts

05 July, 2007

[CFP] MobileHCI'07, Singapore

From Adrian David Cheok

Dear Shirai Akihiko,

MobileHCI'07, 9th International Conference on Human Computer Interaction with Mobile Devices and Services
09 to 12 September 2007
Singapore
(www.mobilehci2007.org)

The MobileHCI 2007 conference is organized jointly by ACM SIG CHI (The Singapore Chapter) and the Mixed Reality Lab, National University of Singapore. Venue for the conference will be held at the Singapore Polytechnic Auditorium.

MobileHCI is a leading conference in the field of Human Computer Interaction with Mobile Devices and Services. The 9th conference in the MobileHCI series provides a forum for academics and practitioners to discuss the challenges, potential solutions and innovations towards effective interaction with mobile systems and services.

Conference Highlights
=====================

New for 2007
The Best Paper (Gold Medal), Best Demo (Gold Medal), and Excellent Paper/Demo (Certificate) prizes will be awarded.

Conference Registration
Registration for MobileHCI'07 is now open. Please use the form at www.mobilehci2007.org to register. Early Bird conference registration is July 31 2007.

Workshop Registration
Workshop participation fee reduced from USD $100 to USD $0 for any registered attendees of Mobile HCI including students. For those who have already registered and paid the fee, the amount USD $100 will be returned to you directly.

Workshops
-SAMD 2007: Spatial Audio for Mobile Devices (http://www.samd.nus.edu.sg)
-Fun and fast? Exploring the Factors of Usability for Designing Successful Mobile Business Services (http://www.cs.tut.fi/ihte/projects/momento/mobilehci07/)
-In-situ 2007: using mobile devices and emergent technology for in-situ evaluations (http://insitu2007.freeband.nl/)
-Mobile Internet User Experience http://wiki.research.nokia.com/index.php/MobileInternetUX)
-Mobile HCI for Emergencies (http://vxp.fit.fraunhofer.de/mobile-hci- for-emergencies.htm)
-5th International Workshop on: ìHCI in Mobile Guidesî (http://www.mguides.info)
-MIRW 2007: Mobile Interaction with the Real World (http://www.medien.ifi.lmu.de/mirw2007/)
-MobiMundi: Exploring the Impact of Current and Emerging Mobile Technologies and Services on Society (http://www.mobimundi.net/)
-SiMPE 2007: Speech in Mobile and Pervasive Environments (http://research.ihost.com/SiMPE/)
-Users' Attachment to Mobile Devices and Services (http://workshops.icts.sbg.ac.at/mobilehci2007Emotion/)

Tutorials
-Crafting the Mobile Experience
-The Heuristic Evaluation Method for Mobile Games
-3D Graphics on Mobile Device and Multimodal Interaction
-Mobile Online Game Development with the Multi-User Publishing Environment Application Platform
-Handheld Usability: Design, Prototyping, & Usability Testing for Mobile Phones

Industrial Case Studies
-Design Sketch: The Context of Mobile Interaction
-Customer Experience and Mobile Marketing
-Interactive aesthetics ñ Culture and Games
-The Digital Workbook; Using Web 2.0 for Generative Research Purposes
-Combining Methods to Evaluate Mobile Usability
-An Industrial Case Study on Wearable Computing applications

Conference Program
The conference is packed with very high quality papers. Conference program is available soon on the MobileHCI'07 website.

For more information, please visit (www.mobilehci2007.org)

Looking forward to welcoming you in Singapore!
Adrian David Cheok (General Chair)



Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France
http://akihiko.shirai.as/

05 February, 2007

[CFP] Prix Ars Electronica 2007 - Call for Entries

Dear friends and participants of Prix Ars Electronica!

The 21st Prix Ars Electronica 2007 - International Competition for Cyberarts has a few new features.

The new Hybrid Art category, a new prize for Media.Art.Research, and the integration of Net Vision into Digital Communities are the most visible signs of the intensive work that is being done on the definition of the competition's categories. As always, the aim is to continually keep the Prix Ars Electronica updated in line with leading-edge developments in the dynamic field of cyberarts.

Prix Ars Electronica 2007
Online Submission Deadline: March 9, 2007

Computeranimation / Film / VFX, Digital Musics, Interactive Art, Hybrid Art,
Digital Communities, u19 - freestyle competition, [the next idea] grant,
Media.Art.Research Award

All details about the categories and the online submission
are available online only at: <http://prixars.aec.at>

Total prize money: 122.500 Euro

Please feel free to forward this to all interesting/ed parties.

best regards
Iris

Contact: Iris Mayr
Project Manager Prix Ars Electronica

AEC Ars Electronica Center Linz
Museumsgesellschaft mbH
Hauptstra゜e 2
A-4040 Linz
Tel. ++43.732.7272-74
Fax ++43.732.7272-674
info at prixars.aec.at
http://prixars.aec.at

If this e-mail has been sent to you by mistake or if you'd like to have your name removed from our mailing list, please send an e-mail with the word UNSUBSCRIBE in the subject line to the following address: info at prixars.aec.at





Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France
http://akihiko.shirai.as/

[CFP] Interaction Design and Children conference,5-6 June 2007, Denmark

Call for papers for the Interaction Design and Children (IDC 2007) conference, 6-8 June, 2007, Aalborg, Denmark

(http://idc2007.cs.aau.dk/index.html)

Keynote speakers at the IDC conference will be:

Professor Mitchel Resnick, MIT Media Laboratory, Cambridge, Massachusetts, USA Mark William Hansen, Director of Business Development, Lego, Billund, Denmark

The increased focus on children’s role in the design and evaluation of interactive technologies has provided several interesting research studies and results. Currently, we are aware of the fact that children have been characterized as not just young adults, but as independent individuals with their own strong opinions, needs, likes, and dislikes, and they should be treated as such. Several studies have focused on children in educational or training settings; this has been natural as children often encounter and use information technology in schools. Thus, children have often participated as future end-users of educational or edutainment technologies.

IDC 2007 welcomes submissions on all topics from the domain of interaction design and children, including, but not limited to:

* Usability, enjoyability, accessibility, persuasion, ethics, and safety issues, with particular reference to children

* Evaluation methods for use with children

* Evaluations of interactive systems and technologies for children

* Emerging or new technologies and their impact on children's health, education or play

* Methods and techniques for establishing children's requirements for interactive systems

* Guidelines for the design of interactive systems for children

* Reports on the development of interactive systems for children (motivation, design, outcome, evaluation)

* Design of innovative systems to children

* Theoretical models of interaction with special relevance to children

* Results of ethnographic and case studies in children's use of interactive systems

* Stimulating in-depth analyses of issues related to interaction design and children

* Effects of interactive technologies in children's lives (e.g. game violence and aggression, obesity, learning)

* Design and evaluation of interactive systems for children with special needs

Submission deadlines:

Full papers: January 19, 2007

Short papers: March 5, 2007

Poster and demos: March 5, 2007

Notification deadlines:

Full papers: February 23, 2007

Short papers: March 30, 2007

Poster and demos: March 30, 2007

Camera-ready deadlines:

Full papers: March 16, 2007

Short papers: April 10, 2007

Poster and demos: April 10, 2007

To address emerging research and development, IDC 2007 will look for papers, demonstrations, posters that may include at least one of the following broad areas:

* Emerging technologies for children (e.g., innovative educational simulations, online games, accessible fabrication devices, mobile communications devices, wireless embedded technologies, sensors and actuators, "smart" materials, authoring/programming tools)

* The impact these technologies can have on children's lives (e.g., in schools, at home, in public spaces)

* New research methods which give children a voice in the design, development, and evaluation processes (e.g., participatory design methods, usability testing, etc.)

All accepted papers are presented at the IDC 2007 conference, and appear in the IDC 2007 Proceedings. Proceedings will be published in the ACM Digital Library.

For more information please check the IDC 2007 website:

http://idc2007.cs.aau.dk/index.html



Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France
http://akihiko.shirai.as/